Research
Summary of projects with year, method, and sample size listed
User Researcher - General Services Administration
GSA.gov Evaluation (2023) - Controlled Unclassified Information (CUI), summary available upon request
Abilityone.gov Evaluation (2023) - Controlled Unclassified Information (CUI), summary available upon request
GSA.gov Survey (2023) - Controlled Unclassified Information (CUI), summary available upon request
Human Factors & Ergonomics M.S. - San Jose State University
The Role of Prior Knowledge and Cognitive Load in Learning (2024) - Thesis, Experimental design, n = 24
Relationship between Lateral Preferences for the Hand and Foot (2024) - Meta-analysis, n = 49
DMV of California (2023) - Usability tests, n = 6
Matchdog Adoption Website (2023) - High fidelity prototype
Adaptive Interfaces in Web Accessibility (2022) - Systematic review, n = 75
Kahoot! Evaluation (2022) - Survey, Heuristic evaluation, n = 15
UX Researcher - Open Mind School
Balance Board Math (2022) - Ethnography, Interviews, n = 6
Chatbot Usability Scale Accessibility (2022) - Case study, n = 2
Ava Video Game Accessibility (2021) - Contextual interviews, Direct observation, n = 8
Foldscope Lesson Plans (2021) - High fidelity prototype
Learning Factory EDU (2021) - Heuristic evaluation
Neurodiversity Training (2020) - Interviews, Personas, Survey, n = 20
Menu Redesign (2020) - Card sorting, Web analytics, n = 13
Speakprose AAC (2020) - Case study, n = 1
Research Assistant - UC Santa Cruz
We Don’t Play As We Think, But We Think As We Play (2020) - Experimental design, n = 110
On Being Told How We Feel: How Algorithmic Sensor Feedback Influences Emotion Perception (2018) - Experimental design, n = 65
What Does All This Data Mean for My Future Mood? (2017) - Interviews, n = 15
Cognitive Science B.S. - UC Santa Cruz
The Effects of Variable Motion on Anthropomorphism (2019) - Experimental design, n = 17
Pinterest Evaluation (2019) - Interviews, Usability tests, n = 14
Construction of Identity on Mainstream Social Media Platforms (2019) - Interviews, n = 15
Comparison of Physical and Cognitive Training on Reaction Time (2018) - Experimental design, n = 33
Outie Trail Navigation App (2018) - High fidelity prototype