Research

Summary of projects with year, method, and sample size listed

User Researcher - General Services Administration

  1. GSA.gov Evaluation (2023) - Controlled Unclassified Information (CUI), summary available upon request

  2. Abilityone.gov Evaluation (2023) - Controlled Unclassified Information (CUI), summary available upon request

  3. GSA.gov Survey (2023) - Controlled Unclassified Information (CUI), summary available upon request

Human Factors & Ergonomics M.S. - San Jose State University

  1. The Role of Prior Knowledge and Cognitive Load in Learning (2024) - Thesis, Experimental design, n = 24

  2. Relationship between Lateral Preferences for the Hand and Foot (2024) - Meta-analysis, n = 49

  3. DMV of California (2023) - Usability tests, n = 6

  4. Matchdog Adoption Website (2023) - High fidelity prototype

  5. Adaptive Interfaces in Web Accessibility (2022) - Systematic review, n = 75

  6. Kahoot! Evaluation (2022) - Survey, Heuristic evaluation, n = 15

UX Researcher - Open Mind School

  1. Balance Board Math (2022) - Ethnography, Interviews, n = 6

  2. Chatbot Usability Scale Accessibility (2022) - Case study, n = 2

  3. Ava Video Game Accessibility (2021) - Contextual interviews, Direct observation, n = 8

  4. Foldscope Lesson Plans (2021) - High fidelity prototype

  5. Learning Factory EDU (2021) - Heuristic evaluation

  6. Neurodiversity Training (2020) - Interviews, Personas, Survey, n = 20

  7. Menu Redesign (2020) - Card sorting, Web analytics, n = 13

  8. Speakprose AAC (2020) - Case study, n = 1

Research Assistant - UC Santa Cruz

  1. We Don’t Play As We Think, But We Think As We Play (2020) - Experimental design, n = 110

  2. On Being Told How We Feel: How Algorithmic Sensor Feedback Influences Emotion Perception (2018) - Experimental design, n = 65

  3. What Does All This Data Mean for My Future Mood? (2017) - Interviews, n = 15

Cognitive Science B.S. - UC Santa Cruz

  1. The Effects of Variable Motion on Anthropomorphism (2019) - Experimental design, n = 17

  2. Pinterest Evaluation (2019) - Interviews, Usability tests, n = 14

  3. Construction of Identity on Mainstream Social Media Platforms (2019) - Interviews, n = 15

  4. Comparison of Physical and Cognitive Training on Reaction Time (2018) - Experimental design, n = 33

  5. Outie Trail Navigation App (2018) - High fidelity prototype